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CyberAcme
NuCaloric
Traxus
MIDA
Arachne
Sekiguchi
ONI
CyberAcme
OVERVIEWUPGRADESCONTRACTSWARES
Can't Survive: Can't Fight II
Standard

Consumables that replenish health & shields, remove negative effects, or add positive effects can be found around the colony. Find Medical Cabinets for better consumables.

Trash to Treasure II
Standard

Valuables can be found in all zones, ranging from old junk to valued treasures. Gain more progress for Valubales with a CyAc icon.

Best Of The Bots
Standard

Defeat UESC elite frames. These can be outfitted for different engagement styles, including assault, ghost, grenadiers, and scouts.

Deconstructed I
Standard

Often, you'll need to send item data for analysis using a DCON (deconstructive transmitter). Place the correct items in the DCON, and it will do the rest.

Trash to Treasure
Standard

Valuables can be found in all zones, ranging from old junk to valued treasures. Gain more progress for Valuables with a CyAc icon.

Emergent Opportunities I
Standard

Target Acquisition Devices (TADs) temporarily mark hostiles. They can be found at major regions within a zone. Use them to defeat UESC.

Instant Transfer I
Standard

Data cards can be found in all zones. When found, they immediately transfer credits to your account, even if you fail to successfully exfiltrate.

Can't Survive: Can't Fight I
Standard

Consumables that replenish health & shields, remove negative effects, or add positive effects can be found around the colony. Find Medical Cabinets for better consumables.

Build Meets Craft I
Standard

Bioprinters and Core Storage contain Implants and Runner Cores, respectively. These allow you to improve Runner shells with unique perks.

No Weapon: Can't Fight I
Standard

Arms Lockers contain weapons and weapon mods. Use what you find to defeat hostiles.

Shell Games I
Standard

Each Runner shell is equipped with a tactical ability that complements that shell's intended engagement style. Use the ability and defeat hostiles, especially Runners.

Big Robot? Still Robot
Standard

Defeat UESC Commanders, identifiable by their white frames. Expect improved variants of any elite UESC frame.

Prime Time
Standard

Each Runner shell archetype is equipped with a prime ability that defines that shell's intended engagement is up to you.

A Runner Can't Adapt; They Can't Fight
Standard

Tool carts contain weapon mods and consumables focued on utility & survivability. Seek them out to outfit your weapons and prepare for anything.

Target Acquired
Standard

Target Acquisition Devices (TADs) temporarily mark hostiles. They can be found at major POIs across New Cascadian locations.

Instant Transfer
Standard

Data cards can be found all over New Cascadia. When found, they immediately transfer credits to your account, even if you fail to successfully exfiltrate.

Return on Investment
Priority

Increased violence on Tau Ceti IV destabilizes day-to-day USEC operations. Bolster your arsenal by salvaging explosives from munitions crates.

Introducing: Sekiguchi
liason

In Outpost, inject a Necrotic Sample found in Flight Control. Using a scanning booth in Orientation, scan your shell to log the effects of the stimulant.

Introducing: Arachne
liason

In any zone, deal damage to enemy Runners and successfully down an enemy Runner.

Introducing: MIDA
liason

Across Tau Ceti IV, defeat UESC combat units and smash glass in buildings.

Introducing: Traxus
liason

In Dire Marsh, hack a UESC terminal in Intersection, Bio-Research, or Complex. Defeat the responding Commander and take their shipping manifest, then scan the indicated container before it's transported.

Introducing: Nucaloric
liason

In Perimeter, retrieve a NuCal ID from a tick-infested building. Use the nearby workstation, then head northeast of the infested building to find the DCON on a rooftop.

Welcome to Tau Ceti
Priority

In Permieter, defeat UESC combat units, then scan an FTL array at any of the UESC radio towers in the region.