Interactive maps with points of interest, markers, and quests, loot, and more.

UESC Marathon Cryogenic Stasis Deck

New Cascadia Colony Agricultural Production. The Dire Marsh facilities focused on the research and active development of hybrid food sources. Evidence of a quarantine operation indicates a dark period in colony history. Apparent point of emergence of the Anomaly.

[ONI] UESC chatter suggests activity in another area of the New Cascadia colony. Area may contain salvage of considerable value. Calculating cost-benefit analysis...

New Cascadia Colony Research Expansion. Originally part of colony expansion efforts, site shows signs of developmental redirection toward radiological and geological surveillance.
In Marathon, maps are called zones, and each one has its own feel, layout, and level of danger. Right now, the main map lineup includes Perimeter, Dire Marsh, Outpost, and Cryo Archive. Three of them are surface zones on Tau Ceti IV, while Cryo Archive is set aboard the UESC Marathon and serves as the game’s end-game zone.
This page is here to give you a clear look at every Marathon map in one place. If you want to understand how the zones are different, which map is better for early runs, or where the harder end-game content starts, this is where that picture starts to make sense.
Perimeter is the first step for most players. It sits on the outskirts of the colony and works as the beginner-facing zone. Dire Marsh is the colony’s agricultural research hub and feels like the next step up once you are ready for a little more pressure.
Outpost pushes things further. It is set inside a UESC military installation and unlocks at Runner Level 12, which makes it part of the higher-progression side of Marathon’s map pool. Cryo Archive is the fourth zone and the end-game space, which requires you to reach Runner Level 25 and unlock all six Factions in the game.
Marathon currently has four main maps, also called zones: Perimeter, Dire Marsh, Outpost, and Cryo Archive.
The current Marathon maps are Perimeter, Dire Marsh, Outpost, and Cryo Archive. Perimeter, Dire Marsh, and Outpost are surface zones on Tau Ceti IV, while Cryo Archive is the first zone set on the UESC Marathon.
Perimeter is the beginner-facing map in Marathon. It is set on the colony’s outskirts and works as the starting point in the game’s progression climb.
Outpost is a higher-level map set inside a UESC military installation. It unlocks at Runner Level 12 and sits further up the progression path than Perimeter and Dire Marsh.
Cryo Archive is Marathon’s end-game zone. It takes place aboard the UESC Marathon and is built around harder runs, security puzzles, and frozen vaults. It unlocks at Runner Level 25 and requires you to unlock all six Factions.
Yes. Marathon is planned to expand through seasonal updates, and future seasons can add new zones, events, and map variations.