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V11 Punch

Standard Pistol
credits
0.04
Volt-actuated pistol. Tap for semiautomatic fire or hold to build and release high-damage burst.

STATS

Firepower
37.5
Damage
20
Precision Multiplier
1.5x
Rate of Fire
600 RPM
Damage Per Second
200
Accuracy
36
Hipfire Spread
2.13°
ADS Spread
1.72°
Crouch Spread Bonus
90%
Moving Inaccuracy
100%
Handling
44
Equip Speed
0.8s
ADS Speed
0.3s
Weight
37%
Recoil
76.5%
Aim Assist
2.04°
Reload Speed
3.4s
Range
21m
Volt Drain
2.5
Zoom
1.3x

SELECT MODS

Chip

Chip

(0)
No mods found

ALL MODS FOR V11 Punch

Magazine

Magazine

Cloudfeather Chamber
Cloudfeather Chamber
No direct stat modifiers
Steady Mag
Steady Mag
No direct stat modifiers
Turbo Chamber
Turbo Chamber
No direct stat modifiers
Turbo Chamber
Turbo Chamber
No direct stat modifiers
Optic

Optic

Oracle Lens
Oracle Lens
No direct stat modifiers
Vigilant Lens
Vigilant Lens
+0.4 Zoom
-0.056 ADS Speed
-0.11 Ads Spread
Barrel

Barrel

Accu-point Dampener
Accu-point Dampener
No direct stat modifiers
Accu-point Dampener
Accu-point Dampener
No direct stat modifiers
Hipshot Dampener
Hipshot Dampener
No direct stat modifiers
Suppression Dampener
Suppression Dampener
No direct stat modifiers

Cosmetics

VIEW ALL ITEMS→
Blank Slate

Blank Slate

Deluxe Weapon Skin
Caution

Caution

Deluxe Weapon Skin

RELATED WEAPONS

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 Hardline PR

Hardline PR

Standard Precision Rifle
Heavy Rounds
 Misriah 2442

Misriah 2442

Standard Shotgun
MIPS Rounds
 Outland

Outland

Standard Sniper Rifle
MIPS Rounds
COMMUNITY RATING
PVP---
PVE---
Rate this item
PVP
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COMMENTS

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V11 Punch
Volt Battery
ITEM DETAILS
Name
V11 Punch
Type
Pistol
Rarity
Standard
Ammo
Volt Battery
Firing Mode
Semi-Auto
COMMUNITY RATING
PVP---
PVE---

About Weapons in Marathon

Weapons are one of the biggest parts of Marathon, and they do a lot more than just deal damage. This page will give you a full look at the current Marathon weapons list, along with each weapon’s type, details, and place in the sandbox. 

Marathon currently has 29 weapons across 9 weapon categories: Assault Rifles, Submachine Guns, Light Machine Guns, Pistols, Sniper Rifles, Shotguns, Precision Rifles, Railguns, and Melee.

FREQUENTLY ASKED QUESTIONS

Weapons in Marathon are one of the main parts of your build. Bungie says weapons are moddable and work together with Implants and Cores, which means your weapon choice affects more than just damage output.

Current community databases list 29 weapons in Marathon. That number is spread across 9 weapon categories and may change over time as the game gets updated.

The current weapon categories in Marathon are Assault Rifles, Submachine Guns, Light Machine Guns, Pistols, Sniper Rifles, Shotguns, Precision Rifles, Railguns, and Melee. Each class fills a different role, from close-range to long-range picks and heavy burst damage.

Yes. You can swap weapon mods, and you can inspect a weapon to open its mod workbench. That gives you room to tune a weapon around your playstyle or your current build.

Yes. Bungie says faction upgrade trees can help unlock better purchasable weapons, along with other account-wide progression benefits like stronger starting loadouts and extra utility.

This page helps you browse the full Marathon weapon list, check weapon categories, individual weapons, and understand how each gun fits into the game. It is meant to give you a clear place to compare weapons, learn the basics, and quickly find the info you need before a run.