BRIEF SUMMARY
Codex Lore: EXFIL: ASSASSIN
OBJECTIVES
NO TACTICAL OBJECTIVES ASSIGNED TO THIS NODE.
EXFIL: ASSASSIN
rnnrqterm.cdx.access - -:- -.- -.- -:- -.- - =================================================================== RUNNERS' GUIDE v.1.001.01.tciv ASSASSIN SHELL =================================================================== SHELL MODEL: ASSASSIN ROLE: Shadow Agent TECH: Invisibility Systems OVERVIEW: "The unseen blade strikes first." Just one of many tenets of the ASSASSIN. Not that every RUNNER who outfits an ASSASSIN SHELL adheres to the same worldview, but the words remain true—stealth operatives tend to strike first or disappear before their targets can react. Active Camouflage that can be triggered on demand or passively via synth smoke adaptability makes ASSASSINS the spectral death of any ZONE. ABILITIES / TRAITS: • ACTIVE CAMO • SMOKE SCREEN • SHADOW DIVE • SHROUD HISTORY: While the UESC has never admitted to developing the underlying tech that makes ASSASSIN SHELLS so advantageous/dangerous during RUNNER operations, it is widely known in RUNNER circles that the stealth technology woven into an ASSASSIN's systems began with UESC Spec Ops prototyping. COMMON SHELL SERIES: Believed to be the original ASSASSIN SHELL personality series, Void is utilized by ASSASSINS in tribute to a nameless RUNNER involved in early invisibility research. The full truth is locked in SEKGEN/UESC classified files, but many believe that the first ACTIVE CAMO test subjects became casualties of the untested tech, and that early attempts to merge neural transference with invisibility caused for near total loss of memory followed by total loss of self. ASSASSINS believe that the Void series (discovered in old neural coding but never officially released) is patterned after one of those first unknown RUNNERS who lost their minds perfecting the very tech that was their undoing. =================================================================== [RNNRqterm] || CyberAcme Systems, Inc. ///REDACTED///
About Codex in Marathon
The Codex is one of the most important progression systems in Marathon because it keeps track of the things that stay with your account over time. It covers achievements, collections, lore entries, cosmetics, titles, and other rewards tied to what you do in the game, and you can check it outside of your runs.
What makes the Codex stand out is that it is not just a lore menu. Marathon connects it to contracts, narrative items, and other in-game milestones, so the more you explore and complete, the more entries and rewards you unlock. It also carries over between seasons, even when things like gear, faction progression, contract progression, and player level reset.
FREQUENTLY ASKED QUESTIONS
The Codex is Marathon’s long-term progression hub. It tracks things like achievements, lore-related discoveries, cosmetics, titles, and other milestone-based rewards, and it can be viewed outside of runs.
The Codex keeps a record of what you have completed and found in Marathon. That includes progress from contracts, narrative items, and other achievements, along with the rewards tied to those goals.
Yes. Codex progression carries over between seasons, which makes it one of Marathon’s main long-term systems even when seasonal resets affect gear and other progression.
The Codex includes free cosmetics and other unlocks tied to objectives. You can get rewards like weapon styles, stickers, profile emblems, profile backgrounds, titles, runner shell cosmetics, and loadout packages.
Codex entries are unlocked by doing things like completing contracts, finding narrative items, completing objectives, and hitting other in-game milestones. As you keep playing, more entries and rewards open up.
The Marathon Codex page helps you understand what the Codex is, how it works, what kind of rewards it offers, and why it matters for long-term progression. It is also a useful place to get a simple view of the game’s achievement and reward tracking system.